I finished the transition screen for Oswald's Chocolate Factory, and I think it actually looks pretty good!
The actual in game transition is smooth and beautiful. It was a steep learning curve, but I'm ready to start incorporating similar techniques in future games.
Speaking of future games. I'm starting to give serious consideration to designing games for Steam. It looks like a really good community (I've already started purchasing indie games that caught my eye there), and as I'm learning C# I think I'm ready to start working on a title. I'm going to finish Oswald first, and I intend to work on one or more flash games while I work on my Steam title. I'm really excited to start working with a new language and environment, though.
Labor Day is coming up. Does anyone have any interesting plans? I plan to be at work...on Labor Day...the irony is not lost on me. Oh well...The downside of my day job. Maybe when I get home from work, I will have a BBQ or one of the other many activities that people do on national holidays. Maybe I will just do some work on my games instead. :D
Anyway. Just felt like giving an update on Oswald, and ranting a little bit. *BIG HUGS* for everyone.