So I finished character creation in Daniel the Hero:
As you may notice, there are a few skills there to choose from. The game is going to be skill based. Meaning that the more you swing a sword, the better you get at it. The more you cast a spell, the better you get at it. And so on. Attributes (On the right) also play a part in how well you use your skills, but they are increased as you gain experience levels.
Having this process finished meant that I could finish the Statistics window:
You may notice that all those skills from character creation aren't there. You can only see skills that have at least one level. You still gain skill experience using skills that have no levels, but they won't show up on the Statistics screen. Mainly just to keep the screen clean and easy to read.
Phew! That was a lot of work. Next up is making it so that you can actually equip your weapons and armor, which means laying out some rudimentary combat equations. Hopefully tomorrow, but definitely no later than Friday.